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my world of warcraft tips
22 mai 2008

"World of Warcraft Review

"No game has done more to make MMORPG a household word in North America than World of Warcraft (WoW). Since its launch in Nov. 2004, the game has been breaking records and receiving stellar reviews. I think we can safely say that the world of persistent worlds will never be the same. Without repeating too much of what I've already said in previous articles on the game, here's a look at the current state of WoW. Just Another MMORPG. It's worth considering what has made WoW such an incredible success when at its core, it follows a formula many of us are all too familiar with. Killing NPC mobs and completing rather mundane quests to gain experience levels so that you can kill tougher mobs is really nothing new. Nor is throwing in some player versus player (PvP) combat at the end to give higher level characters something else to do. Perhaps the most exceptional thing about WoW is the pace at which this progress is made. Most MMORPGs force players into a significant amount of ""downtime."" Downtime can involve everything from sitting to regenerate your power bars after a fight, to having to run back to your corpse after you die. It's time when your character isn't directly engaged in gaining either experience or cash. You are generally required to take one of these short breaks after every few monsters you kill. By comparison, WoW has reduced the amount of time you spend doing nothing but watching your health and mana supply recover to an absolute minimum. Food and water, which, as usual, speed up the recovery process but can't be consumed in combat, are abundant in WoW, and they act very quickly. Combined with magical means of regeneration and a relatively light death penality, the result is gameplay that has almost no downtime whatsoever, apart from the odd mana recharge.


Graphics Visually, WoW is quite stunning, even though this is due more to artistry than it is to fancy technology. Anyone who has seen a screenshot of it can see that the emphasis is not on realism, but rather on creating a detailed world with the unique personality of the strategy series. Things do have a somewhat blocky appearance, but this has allowed Blizzard to use extremely smooth animation and keep hardware requirements relatively low. The interface has improved over the last few months, giving players more shortcut bars and a few other options they can customize. It's intuitive and easy enough that you will adjust quickly whether you've been playing MMORPGs for years or WoW is your first one. Your Character Choosing a race and class are the most important decisions that need to be made when creating a character. Your race determines whether you belong to the Alliance or the Horde, which are Azeroth's two warring factions. Unlike RPGs that base your progress on which skills you use, WoW uses the familiar class-based level system. The abilities and equipment you will be able to use are decided largely by what class you chose to play. While you gain a little flexibility when you start receiving skill points at level 10, it's a long way from the freedom you have in skill-based games like Ultima Online, Asheron's Call, and Saga of Ryzom. There are ways to customize your character's appearance, but they are sparse compared to those of other MMORPGs. wow gold Combined with classes that restrict what gear you can use, and a large number of players, it's not uncommon to run into characters that are almost identical to your own. " "Getting Around Transportation has not been neglected in Azeroth. There are ships, zeppelins, recall stones, teleport spells, flying creatures, mounts, and even an underground train.
wow gold You need to visit points on the flight paths before you can use them, but the running you are required to do is never excessive. Flying between cities on a continent actually takes you on a fully rendered trip through the world, rather than simply bringing up a loading screen, which is a nice touch even though these become good opportunities for a bathroom break after seeing them enough times. Crafting and Trading As well as combat skills, characters in WoW can have a number of trade skills, which include things like cooking, mining, alchemy, and blacksmithing. buy wow gold Crafting with these skills is nothing particularly new; you bring up a crafting window and click a few buttons. Your trade skills are limited by the level of your character, so progressing through the game solely as crafter is not really viable, even if you're willing to purchase all the necessary materials at the auction. Several major cities have Auction Houses, which are integrated with the game's email system. You must be at the Auction House to put items up for bid and place bids, but the rest is handled very cleverly by Azeroth mail. wow gold Your goods or money can be retrieved at any of the mailboxes scattered thoughout the world. PvP. Given that the Alliance vs. mp3 players Horde conflict is central to WoW, the player vs. player combat is somewhat disappointing. On regular servers PvP is entirely optional, and your PvP flag is triggered only by attacking an enemy NPC or by using a /pvp command. wow gold Once your PvP flag is up, you can be attacked by any member of the opposing faction. Your PvP flag will remain up until you go about 5 minutes without engaging the enemy.

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